Kahoot! is a cloud-based game-based learning platform that combines timed quizzes, polls, surveys and flashcards with a live host or self-paced mode. It is used by teachers, trainers, corporate facilitators and families to deliver knowledge checks, formative assessment, and interactive presentations. The platform runs in a browser and via mobile apps so learners can join games from nearly any device.
Kahoot! supports multiple delivery modes: instructor-led sessions where participants join with a game PIN, self-paced challenges that participants complete on their own schedule, and branded or enterprise-hosted experiences for events and customer engagement. It also provides authoring tools and templates for quickly creating question sets, slides, and interactive learning sequences.
The platform is notable for its large public library of pre-built kahoots (quizzes) and collections that educators and trainers can reuse or adapt. Organizations use Kahoot! for formative assessment, onboarding, employee training, live event interaction, and study practice through flashcards and AI-assisted study sets.
Kahoot! includes a mix of authoring, delivery, analytics and engagement features designed for both teaching and business use. The feature set spans quick quiz creation, multimedia questions (images and video), timers and scoring, team modes, polls and word cloud questions, and result reports for assessment. It also integrates with learning platforms and video conferencing tools.
Authoring features let users build quizzes from scratch or convert existing content into interactive activities. Kahoot! supports importing from spreadsheets for bulk question creation, adding images and YouTube clips to questions, and creating multi-question lessons that combine slides with formative checks. Templates and search across a large public library speed content creation.
Delivery features include live game hosting, audience-paced modes, and self-paced challenge assignments. In live mode a facilitator controls pacing; in self-paced mode administrators assign kahoots with deadlines and track completion. Kahoot! also offers broadcasting and moderation options for larger events and supports integration with video-conferencing platforms so hosts can run sessions with remote audiences.
Analytics and reporting provide per-session result exports, class-level mastery reports, and insights into question-level performance. For schools, reports can be used to identify learning gaps; for businesses, results help measure training effectiveness. Enterprise plans add custom reporting, single sign-on (SSO) and admin controls for user provisioning and content governance.
Accessibility and classroom management features include language support, adjustable time limits, and options to hide leaderboards for lower-pressure assessment. Mobile apps support offline viewing of previously loaded kahoots in some cases, and the platform offers teacher- and trainer-focused resources and lesson templates.
Kahoot! delivers an interactive quiz and game mechanism that turns factual checks and concept reviews into short, repeatable activities. Teachers use it to check prior knowledge, run quick formative assessments, or close lessons with a review game; trainers use it for icebreakers, knowledge checks, and reinforcement exercises during workshops.
The platform converts standard content into question-based activities, enabling rapid creation of quizzes and study sets. It supports multiple question types (multiple choice, true/false, poll, puzzle, and open-ended responses in some plans) and scoring options, so instructors can tailor activities to specific learning objectives.
Beyond single-session activities, Kahoot! lets instructors assign self-paced practice and study modules. Students can access flashcards and automatically-generated practice tests derived from content, which helps with spaced repetition and exam preparation when combined with progress tracking.
Kahoot! offers these pricing plans:
Pricing varies by audience and feature set: there are differentiated bundles for Personal Use, Teachers, Students, Family & Friends, and Enterprises. Education plans typically add classroom management, assignment capabilities and reporting, while business plans add presentation tools, branding, SSO and admin controls. Costs for multi-user or school/district-wide licenses are usually quoted based on seat counts or active user tiers.
Promotional pricing is common; for example, the vendor has previously offered Kahoot!+ subscriptions from $3.99/month for individuals and Kahoot! 360 starting from $15/month for professional use. Annual billing commonly provides savings versus monthly billing — for example, a plan billed at $3.99/month would cost $47.88/year when paid annually (12 × $3.99), demonstrating typical annual savings.
For precise, up-to-date plan details, seat tiers, and volume discounts, consult Kahoot!'s official pricing information. Visit their official pricing page for the most current information.
Kahoot! starts at $3.99/month for its entry-level Kahoot!+ individual plans as advertised for consumers and educators. Business-focused plans such as Kahoot! 360 are commonly listed starting at $15/month for single-seat or small-team subscriptions, with higher tiers available for larger teams and enterprise needs.
Monthly pricing is often presented as a starting or promotional rate and can change by geography, purchaser type (teacher vs. business), and included feature set. Monthly billing is useful for short-term needs or temporary teams, but the per-month cost typically falls when switching to annual billing.
If you plan to deploy Kahoot! across a classroom, department, or organization, request a quote for multi-seat discounts as vendors frequently provide tiered reductions for larger seat counts or multi-year agreements.
Kahoot! costs $47.88/year for an individual Kahoot!+ subscription billed annually at $3.99/month (12 × $3.99 = $47.88). Annual billing is usually billed as a single charge and often includes a percentage discount compared to month-to-month billing.
For business plans, annual pricing depends on seat count and feature bundle; a small-team Kahoot! 360 subscription starting at $15/month would roughly equate to $180/year per seat when billed monthly, although an annual commitment often reduces that effective monthly cost. Enterprise customers typically negotiate annual license agreements with volume-based pricing and custom terms.
Always compare the effective annual price after any introductory discounts, and check eligibility for educator or nonprofit pricing which may further reduce costs.
Kahoot! pricing ranges from $0 (free) to $15+/month per seat for professional plans. Free accounts provide core quiz creation and hosting with some usage limits; paid individual plans begin around $3.99/month and business plans frequently start around $15/month per host or seat depending on features.
For large deployments, organization-wide or enterprise plans cost more but include centralized administration, SSO, custom branding and dedicated support. Schools, districts and companies usually receive per-student or per-employee pricing that scales with volume.
Visit their official pricing page for up-to-date plan names, promotional offers, and enterprise quotes.
Kahoot! is used for formative assessment, engagement-driven instruction, corporate training, and event interaction. In K–12 classrooms, teachers run short quizzes to check comprehension, revisit core facts with review games, and assign practice activities to support homework and revision.
In higher education and corporate environments, Kahoot! is used for icebreakers, live polling during sessions, compliance training checks, and to increase interactivity in workshops or conferences. The platform is also used for team meetings where presenters want audience interaction without complex setup.
Families and informal learners use Kahoot! for study practice and social games. The self-paced practice modes, flashcard tools and generated practice tests help learners review for exams or rehearse language vocabulary outside of live sessions.
Event planners and marketers use Kahoot! 360 and branded experiences to increase audience participation at product launches or trade shows. The platform’s polling and leaderboard options provide rapid feedback and social interaction for audiences of varied sizes.
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Operational considerations:
Kahoot! provides a Free Plan that allows basic quiz creation and live hosting at no cost; that serves as the platform’s baseline offering for individuals and small groups. Free accounts are useful for testing the platform, accessing the public kahoot library, and running live sessions with limited audience or feature access.
Paid plans commonly include short-term trial offers or promotional discounts to evaluate premium features such as advanced reports, question banks, and assignment capabilities. These trials are typically time-limited and may require a credit card for activation depending on the promotion.
If you plan to evaluate Kahoot! for institutional use, request an enterprise demo or pilot from Kahoot!’s business team to test admin features, integrations and reporting at scale. Business pilots help validate single sign-on, user provisioning and data exports before a full roll-out.
Yes, Kahoot! offers a free plan that provides core authoring and hosting features with access to the public kahoot library. The Free Plan is suitable for individual users, small classrooms, or casual game sessions, but it has limitations on advanced features such as detailed analytics, large-group management, and some question types.
For teacher, student, or family-grade features like assignments, AI-powered study aids, and expanded question banks, Kahoot! provides paid Kahoot!+ or business subscriptions. Many institutions purchase paid plans to access reporting, content controls, and classroom management features at scale.
Check the activity limits and included features on the official pricing page to determine whether the Free Plan meets your use case or whether a paid plan is required.
Kahoot! offers developer resources and integrations for building on top of or automating interactions with the platform. Public developer resources and community tooling exist for creating custom bots, building integrations with LMSs, and automating game creation and result retrieval. For official integrations and productized connectors, Kahoot! provides business-focused APIs and partnership programs.
Enterprise and business customers can integrate Kahoot! with SSO providers, LTI-compatible learning management systems, and conferencing tools for streamlined deployment. These integrations typically require administrative access and configuration within the customer’s IT systems.
For developers interested in programmatic access, consult the Kahoot! developer resources and partner pages for documentation and supported integration patterns. Their community and developer documentation provide examples of session management, result exports, and content automation; see Kahoot!'s developer documentation and business integration information on the Kahoot! business and enterprise pages.
Kahoot! is used for interactive quizzes, formative assessment, and audience engagement. Teachers use it to run in-class reviews and low-stakes checks for understanding; trainers and presenters use it to poll audiences, run icebreakers and collect instant feedback during sessions.
You create a kahoot by using Kahoot!’s authoring interface. Sign in, choose "Create", add questions and media (images or video), set timers and scoring, then save and host live or assign as a self-paced challenge; templates and spreadsheet import speed creation for large question sets.
Yes, Kahoot! integrates with many LMSs and conferencing platforms. Business and education plans support integrations such as LTI connectors and single sign-on (SSO) so instructors can embed kahoots and link results to course management systems.
Yes, Kahoot! is commonly used for corporate training and events. The Kahoot! 360 and enterprise offerings add features such as branding, advanced reporting, SSO and admin controls tailored for business audiences and larger-scale events.
Yes, Kahoot! provides classroom-friendly controls and data protections suitable for schools. The platform includes teacher controls, student privacy settings, and, on paid plans, administrative features and data handling policies appropriate for educational deployments.
Kahoot! emphasizes rapid, interactive delivery and live engagement. Its game-like mechanics and real-time leaderboards encourage participation and immediate feedback, which many instructors find useful for short formative checks and review activities.
Use self-paced challenges when participants need to complete activities on their own schedule. Self-paced mode is appropriate for homework, remote learners in different time zones, or as a review assignment that tracks completion and scores over time.
Kahoot! publishes developer and product resources on its official sites. For developer resources, see the Kahoot! developer documentation and for product and pricing information, consult their official pricing page.
Kahoot! starts at $3.99/month for an individual Kahoot!+ subscription as advertised; business plans such as Kahoot! 360 commonly begin around $15/month per seat, with enterprise pricing provided via quote. Volume discounts and annual billing typically reduce the effective per-seat cost.
Yes, Kahoot! provides developer resources and integration options. Official and community developer resources cover automation, result exports and integration patterns; for enterprise-grade API access and support, consult Kahoot!’s business integration documentation at their business page.
Kahoot! maintains a public careers site listing roles across product, engineering, education, sales and marketing teams. Job postings typically include role descriptions, required qualifications and information about the company’s culture and remote-work policies. Candidates can apply directly through the careers portal and often find information about the recruitment process and benefits on each job listing.
For specialists such as instructional designers or enterprise sales professionals, Kahoot! posts openings that reflect the product’s focus on education and business learning solutions. Review job requirements carefully and prepare portfolio examples or lesson designs that demonstrate your experience with game-based learning or digital training delivery.
Visit Kahoot!’s careers page to view current openings and recruitment guidelines.
Kahoot! runs partner and reseller programs aimed at organizations that incorporate Kahoot! into broader learning or event offerings. The partner programs typically include access to co-marketing assets, reseller pricing, and technical onboarding to help partners deploy Kahoot! at scale.
Affiliates and partners vary by region and focus (education resellers, corporate learning consultancies, event agencies). If you are interested in partnership opportunities, Kahoot! provides a partner portal and contact form to start discussions about reseller or integration agreements.
Find partner and reseller information on Kahoot!’s partner pages.
Independent reviews and peer feedback for Kahoot! are available on software review platforms and in education technology publications. Aggregated user reviews and ratings appear on sites such as G2 and Capterra, where reviewers detail usability, feature satisfaction and support experiences. For business-focused feedback and event case studies, look at event technology forums and enterprise software review sites.
You can also find user feedback on educator forums and social media groups where teachers share lesson examples and practical tips. For quantitative ratings and comparative metrics, consult Kahoot! product pages on review sites like G2 and Capterra and read enterprise case studies on the Kahoot! website.
More reviews and ratings can be found on G2’s Kahoot! listing and other review platforms.